SVEn - Shared Virtual Environment

نویسندگان

  • Tobias Manroth
  • Nils Pospischil
  • Philipp Schoemacker
  • Arnulph Fuhrmann
چکیده

This paper presents a system for a shared virtual experience which was developed within a student project. The main idea is to have two or more persons at different locations, who can interact with each other in the same virtual environment. In order to realize this idea every person is motion-captured and wears a head-mounted display (HMD). The virtual environment is rendered with the Unity game engine and the tracked positions are updated via the internet. The virtual environment developed in this project is highly immersive and users felt a strong sense of presence.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

NetChat: Communication and Collaboration via WWW

Practice has shown that providing content to students alone is not sufficient for good learning results. In computer based training (CBT) and especially webbased training (WBT) environments such as virtual universities the communication between the students and the professors as well as between the students among themselves is very important. We present a Java program that allows the students t...

متن کامل

Semiotics of Collective Memory of the Iran-Iraq War (Holy Defence): A Case Study of the Shared Images in Virtual Social Networks

This study aims to achieve a semiotic understanding of collective memory of the Iran-Iraq war. For this purpose, samples of images in virtual social networks shared in response to the news of discovery and return of the bodies of more than 175 divers have been analyzed. Visual signs in photographs, cartoons, graphic designs, prints, paintings and posters, in methods of historical pictures and f...

متن کامل

Dynamic Shared States Management for Distributed Interactive Virtual Environment

Building an interactive virtual environment may involve diverse modules for performing various tasks like handling a group of interaction devices, multimodal/multi-cluster rendering displays as well multipurpose simulations. This requires a fine-grain sharing of inter-module states. Previously, this fine-grain control can only be achieved through hardware subsystems within a single computer. Wi...

متن کامل

Local and Global Impact of Message Caching in Shared Virtual Environments

The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, collaborative design and engineering. At the same time, heterogeneity in computing power and graphics capabilities of the participating computers arises naturally as the number of people/organizations sharing a virtual environment grows. This paper presents an adaptive ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2015